![]() ![]() Based on the results of the 0.11.0 Public Test, we realized that the planned changes do not lead to the desired result – submarines remain insufficiently effective compared to other classes.We do not expect a significant change in popularity at Tier X, but we can expect a small increase at lower Tiers Submarines at Tier X currently have roughly the same popularity as aircraft carriers, but slightly less so at VI and VIII Tiers.While in 0.10.9 submarines were close to destroyers in terms of spotting damage, now new class is roughly comparable to cruisers in this regard.We will try to find other ways to increase the influence of submarines in combat, but we will not completely rule out the possibility of improving their torpedoes if other options will be ineffective.Since 0.10.10 the average damage caused by submarines has decreased by about 25%.Even taking into account the lifetime of submarines, which is comparable to destroyers and cruisers, other indicators of subs’ combat effectiveness are significantly inferior to other classes.The changes made in 0.10.10 and 0.10.11 (splitting subs’ torpedoes into two types and changing the torpedoes’ guidance) have improved gameplay and the interaction of the new class with surface ships.World of Warships will stop testing Submarines in Random Battles! Here’s some information Wargaming has shared. ![]()
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